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GenPatch: FakePlayers in lobby

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GenPatch: FakePlayers in lobby Empty GenPatch: FakePlayers in lobby

Post by Admin Tue Jul 24, 2012 4:14 am

FakePlayers 1.1, working revision

Features:
- setting ## bot fakes players in lobby, 0 = disable, 1 = enable
bot_fakeplayersinlobby = 1 in your ghost.cfg to enable/disable the effect of the patch
- rcfg : working with reload ghost.cfg as you wish to disable/enable it.
- FakePlayers' names are changeable with the list.
- Auto create a few of fakeplayers every time Ghost creates game.
- The patch is well calculated to prevent a trash lobby.
When a player joined the lobby:
- Auto delete a fakeplayer once numbers of open slots < 2
When a player left the lobby:
- Auto insert a few of fakeplayers while numbers of open slots > 2 and numbers of human players < 4.
- if numbers of human players > = 4, auto insert A fakeplayer if numbers of open slots > 3 in replace for the left player.

Code:
Patching files: .patch file & fpnames.txt
-fpnames.txt must be placed in GhostOne root directory

Not sure about patching? Give [You must be registered and logged in to see this link.] a reference

Manual Patching is recommended. Use your copy & pasting skills,

- row : means to delete row in your current cpp or h file
+ row: insert it to your file

More infos & patches at [You must be registered and logged in to see this link.]
Credits to Gen for creating this patch.
Comments & advices are welcome.
but go making the patch yourself before criticizing.


PLS get back to this thread and give some feedbacks after your patching, testing, hosting & playing.
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